MEET THE Mentor

Brian Silverman

Brian is a computer scientist, creative technologist, pioneering researcher in cellular automata, and creator of programming environments for children.

Since the late 1970s, Brian has been designing playful learning environments for children. He has led the development of numerous versions of the Logo programming language, including LogoWriter and MicroWorlds, and contributed to landmark projects such as Scratch, LEGO robotics, TurtleArt, and the PicoCricket. A master tinkerer, he once famously built a tic-tac-toe-playing computer entirely from TinkerToys. Brian also created several influential cellular automata, including Brian’s Brain, Seeds, and Wireworld.

He is the co-founder and president of the Playful Invention Company and serves as a consultant to the LEGO Group. Brian was previously a Consulting Scientist at the MIT Media Lab.

Courses

Astronomy

A Brief History of Calendars

Join us on the adventure of inventing a new calendar, one that may be whimsical, practical, or revolutionary. This course takes you beyond the familiar grid of the Gregorian calendar into the bigger story of how it came to be, the radical alternatives that have been tried, and the possibilities for calendars better suited for modern times.

We will use a combination of historical research and computational model making.

Ready to explore new ideas?

Take the next step un your intellectual journey.

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